Chapter 4140 Difference
Chapter 4140 Difference
Chapter 4140 Difference
The first thing Nereid did after taking flight again was to activate his Dark Armor.
This option is completely different from the Dream version.
The Dream version of Nereid activated the Dark Armor only after unleashing all four elemental attacks and activating the Safe Haven.
The Nereid in front of him immediately donned his dark armor after being injured.
From a practical combat perspective, this is actually the correct choice: if you are damaged by your own elemental attack, you should definitely stack armor and activate damage reduction first!
In the dream world, Nereid endured four rounds before activating his Dark Armor; that's truly rigid behavior.
However, despite this combat logic, Nereid activating his Dark Armor so early is almost a devastating blow to ordinary challengers.
Because the shelter platform is not yet fully charged.
The normal combat mechanic for other challenger teams is to avoid damaging Nereid in the first four rounds of combat by using evasive maneuvers or the self-consuming mechanism of elemental gems.
The actual battle will only begin after the safe haven is opened.
Although this method has a low margin for error, it is indeed the normal procedure for overcoming challenges.
Unfortunately, Angor and his group were no ordinary challengers. With the [Elemental Field] at their disposal, they could completely ignore Nereid's dark armor.
In the following rounds, Nereid unleashed a variety of mixed attacks.
But each time, they were interrupted in time by the reverse element cannonballs.
Although it seemed that Nereid's attack had been blocked, a new problem arose... Despite interrupting its spellcasting each time, Nereid did not experience any elemental backlash.
So far, it is still flying in mid-air, appearing undamaged.
This is quite different from the Dream version.
"Could it be that the real Nereid wasn't killed by elemental backlash?" Gray Porcelain's voice rang out from the mental link.
Angor was silent for a moment, then gently shook his head: "No, elemental backlash, as the fundamental mechanism of the strategy, should not change."
Given Nereid's terrifying dragon body, it's highly unlikely that you could kill it by simply exchanging blows with elemental gems.
Even with the help of a magic energy array, it's still very difficult.
In Angor's personal opinion, elemental backlash remains the only way to hunt Nereids.
But why is Nereid not reacting at this moment?
Angor has not yet discovered the cause.
Angell decided to share his ideas with everyone, hoping to find possible causes through collective wisdom.
After much discussion, during which Nereid launched several attacks, they still failed to obtain an effective answer.
At this point, the battle had been going on for five minutes.
They remained unharmed thanks to the anti-elemental cannonballs and the elemental field, but Nereid also suffered no injuries whatsoever.
For now, it's still a 50/50 situation.
However, this situation cannot continue indefinitely. Although they have a large quantity of elemental gems this time, they will eventually run out; when that happens, they will undoubtedly lose.
Therefore, we must now find a way to discover the truth behind why Nereid does not have "elemental backlash".
"Could it be Dark Armor?" Gray Porcelain guessed. "A real-life version of Dark Armor, perhaps it can even grant immunity to elemental backlash?"
Angor shook his head: "No, if the Dark Armor is immune to elemental backlash, then we can't even interrupt spellcasting."
However, they successfully interrupted Nereid's "cast" every time, which shows that Dark Armor is not immune to anti-elemental attacks.
"What could be the reason?" Gray Porcelain was also completely baffled.
Just when everyone was at a loss, the rabbit girl suddenly said, "Could it be that we missed some clues because we took a shortcut?"
"What do you mean?" Gray Porcelain asked, looking puzzled.
Rabbit Girl: "Although this is the perfect mode of Nereid, I personally think that its difficulty cannot be much higher than the normal version. The Wonderland powers will definitely leave a chance for ordinary challengers."
Therefore, she had a guess that they might have been taking shortcuts by using magic arrays and overlooking some of the mechanisms of Nereid.
"Then what should we do?" Gray Porcelain asked.
The rabbit girl thought for a moment: "How about we don't interrupt its spellcasting and see what happens when it succeeds?"
Gray Porcelain felt that the rabbit girl's suggestion was a bit unreliable, so he silently looked at Angel, wanting to see what Angel thought.
Angell actually shared similar thoughts with Gray Porcelain, but after pondering for a moment, he decided to do as the rabbit girl suggested.
Anyway, with the [Elemental Field] in place, it's not a big deal to withstand a few elemental attacks.
...that's weird.
After they failed to interrupt Nereid's spellcasting, Nereid's aggressive desires became exceptionally fierce.
Initially, thanks to the elemental field covering the entire platform, they were indeed able to ignore Nereid's elemental attacks.
But not long after, Nereid seemed to notice the existence of the elemental field as well.
It attempts to disrupt the elemental field.
However, the elemental field was based on the power of nightmares, and Nereid could not find any trace of it.
After several attempts and finding no way to break the elemental field, Nereid changed his attack strategy and began to increase the amount of elemental attachment in each attack.
Simply put, it increases the intensity of each attack.
If the previous Thunder Punishment was at level C, it might now be at level B, level A, or even higher.
The increased attack power is useful.
Previously, Angor had spread elemental fields throughout the entire shelter platform, but as Nereid increased the amount of elemental attachment, if he continued to spread elemental fields over a large area, it was very likely that they would be forcibly penetrated by the high concentration of elemental attacks.
In this situation, Angor can only reduce the range of the elemental field.
By narrowing the range and increasing the concentration of elements attached within the elemental field, they can counteract Nereid's attack.
Only in this way can one remain immune to Nereid's attacks.
However, Nereid was simply a powerful force with immense elemental energy. After discovering that the elemental field was shrinking, it felt that its strategy was working and thus continuously increased the intensity of its attacks.
Step by step, they forced Angor to continue compressing the elemental field.
With this high-intensity attack boost, after at most a dozen more attacks, the range of the elemental field will become very small, and they will have to start running around the map again, just like in the Dream version.
We can't let Nereid attack so recklessly.
Furthermore, since they stopped interrupting Nereid's attacks, they haven't discovered any missed mechanisms.
Thinking of this, Angell turned to look at the rabbit girl, wanting to persuade her to give up this method.
But just then, the rabbit girl also looked at Angel. Their eyes met, and the rabbit girl spoke first: "I've discovered something, but I don't know if it's related to breaking the deadlock."
Angell: "What's going on?"
Through the telepathic link, the rabbit girl quickly revealed her discovery: "I discovered that it has been using Hurricane Throw, Heavenly Firefall, and Thunder Punishment!"
"It has never used the 'Frozen Hell' ability!"
Gray Porcelain: "Having never used the Frozen Hell doesn't seem like such a big deal, does it?"
Rabbit Girl: "It's not a big deal. But, precisely because it hasn't used this ability before, it hasn't even opened a safe haven yet."
In the normal strategy, the safe haven must be activated as soon as possible.
However, because they activated Nereid's Dark Armor in advance, and Nereid never used "Frost Hell" from beginning to end, the charging conditions for the Safe Sanctuary were not met.
The rabbit girl didn't know if this was the key to breaking the deadlock, but this unusual situation was hard for her to ignore.
“While I can’t be sure if this is related to elemental backlash, you’re right, it is indeed an anomaly.” Angor: “Since it’s an anomaly, we have to find a way to change it.”
"How can we change it? If Nereid doesn't release ice elemental attacks, there's no way to force it to release them..." Gray Porcelain asked in confusion.
Angell countered with a question: "Why do you think we can't force it to release?"
Gray Porcelain was taken aback: "Huh? You mean, it can forcefully unleash the Frozen Hell?"
Angel nodded: "Of course."
Angel narrowed his eyes, looking at the enormous and imposing dragon in the sky, and slowly said, "After observing for this period of time, I can confirm that the core of its elemental attacks comes from different parts of its body."
For example, the elemental core of "Thunder Punishment" is always in the eye, either the left or right eye; when releasing "Hurricane Throw", the elemental core is always in the mouth; when releasing "Heavenly Firefall", the elemental core is always on its dragon wing.
When "Frost Hell" is unleashed, the elemental core is located on its dragon horn.
"Once we know the approximate location of the elemental core, we can force it to give up using the elemental abilities in that location by attacking its elemental core over a wide area and at a high frequency."
For a simple example, if you keep attacking its eyes with anti-elemental projectiles before it casts the spell, it will definitely not release "Thunder Punishment".
Gray porcelain wasn't stupid either; after Angell's explanation, it immediately understood the principle!
"In other words, if you want it to unleash 'Frozen Hell,' you need to launch a comprehensive attack on Nereid's eyes, mouth, and dragon wings."
"It was forced to unleash the Frost Hell within its dragon horns!"
Angel nodded: "Yes, this method will waste some elemental shells, but if Nereid refuses to release the Frozen Hell, then this is the only way to force them to retreat."
Rabbit Girl: "Then let's give it a try."
After making the decision, everyone immediately began to take action.
When Nereid finished unleashing "Thunderous Punishment" and prepared to increase its energy to unleash a new elemental attack.
Suddenly, a large number of elemental projectiles, glowing with tricolor light, came hurtling towards us!
Wood-type cannonballs precisely bombarded Nereid's eyes, thus blocking its lightning elemental attacks; earth-type cannonballs went straight for its mouth, specifically targeting wind elemental attacks; while heavy water cannonballs hovered above its wings, responsible for suppressing its fire elemental attacks.
The locations of the three elemental cores were sealed off, and Nereid was initially somewhat flustered.
But it breathed a slight sigh of relief after discovering that its dragon horns had not been attacked.
However, it seemed somewhat hesitant about whether to release the ice power within its dragon horns.
This hesitation of its was precisely what Ingres noticed.
Under normal circumstances, how could Nereid hesitate to unleash an attack? Its hesitation must represent some kind of foresight.
Perhaps the bunny girl's guess is right!
"Continue the overlay attack until it uses Frozen Hell!"
After enduring several beatings from the elemental cannonballs, Nereid finally unleashed the Frozen Hell.
Everyone's eyes lit up; they were eagerly anticipating the effects of the Frozen Hell...
however.
After the Frozen Hell descended, the Safe Sanctuary was successfully activated.
But apart from that, there was nothing else going on.
The function of the safe haven currently completely overlaps with that of the elemental field.
Seeing this, everyone's eyes changed from anticipation back to disappointment.
Could it be that their guess was wrong?
Just as they were having doubts, Angel suddenly said, "Keep the coverage attack unchanged, still force it to use Frost Hell."
The rabbit girl and the gray porcelain girl were puzzled. Wasn't it ineffective? Why did they need to cover the attack?
Angel didn't explain, but simply said softly, "We still need one more attempt."
"Missed one attempt?"
Angor nodded: "We've interrupted Nereid's other elemental attacks, but we haven't interrupted the Frost Hell yet. We don't know if it will be effective, but we have to do it properly."
Why not give it a try?
Although the rabbit girl and Gray Porcelain still had doubts, they continued to control the elemental cannonballs to seal the three elemental cores of Nereid, as Angor had instructed.
In this situation, Nereid's dragon horns began to glow, and he used "Frozen Hell" once again.
This time, without Angell's prompting, the rabbit girl pressed the button for the flame cannonball first.
The fiery projectiles transformed into streaks of light, heading straight for Nereid's dragon horns!
The reverse elemental attack successfully interrupted Nereid's spellcasting.
As the spell was interrupted, Nereid let out a high-pitched, piercing scream and plummeted heavily from the sky...
Upon seeing this, everyone was first stunned, then their expressions turned to ecstatic joy.
Previously in the Dream version, every time Nereid's spellcasting was successfully interrupted, it would fall to the ground.
Now, it has finally fallen again!
This means... the elemental backlash has finally arrived!
By this point, everyone understood the difference between the real version and the dream version.
The Dream version can cause elemental backlash if interrupted even once.
However, in the real version, the elemental backlash will only occur when all four elemental attacks are interrupted once.
Perhaps Nereid itself was aware of this situation, which is why it had previously avoided using the Frozen Hell; unfortunately, its deliberate avoidance was discovered by the rabbit girl.
Although it required four interruptions, everyone also discovered that the backlash from the four elements would cause Nereid to suffer even more severe internal injuries.
The frantic screams and rolling around were impossible to fake.
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