Chapter 329
Chapter 329
Currently, the Treasure Pagoda has the most players entering, and after a portion of the item types inside were revealed, it attracted countless non-combat players.
You can collect whatever you want here, which is much more convenient than going to the open world or dungeons to find treasure chests or to cultivate your own resources. It's a treasure trove for farming resources.
The Tower of Babel received a lukewarm reception. It was expected that combat players would enjoy it, but surprisingly, they didn't seem to like it much. Only a few combat players ventured in. The Tower of Babel caters to cultivation, fantasy, and mythology gameplay systems, and currently, the fantasy system is more prevalent, followed by some mythology content, with a few cultivation system easter eggs at the very end. Therefore, players are somewhat confused about many items, resulting in little desire to explore. The few combat players who did enter also found the items obtained through the incomplete cultivation and upgrade system unusable, and even when they did use them, they were reluctant to part with them, feeling as if a million-powered interstellar warship was only deployed to stop a meteorite the size of a holographic capsule from falling.
Too pediatric.
As a result, many combat players lost interest in continuing to enter the Tower of Babel. Only some laborers persisted, because the items inside were not valuable, but the elixirs, herbs, and pills were very valuable.
It can be sold to other players for a decent price.
While other combat systems are not yet available, the Underworld's system is. In the Underworld, experience points are accumulated through Yin energy and merit; higher experience points result in greater combat power. This power isn't limited to combat players; non-combat players can also demonstrate it, manifesting as a unique, oppressive aura specific to the Underworld's combat system. It possesses a natural advantage against wandering spirits, ghosts, and demons, and due to its control over life and death, it is highly effective throughout the Six Paths of Reincarnation.
This design allows the underworld system to stand out, rather than becoming a stepping stone for later updates, thus providing a better gaming experience for players who enjoy this aspect. Many games that focus on combat power often make the mistake of letting earlier updates become mere stepping stones after later content releases. This leaves players who enjoy that content with nowhere to go, forcing them to follow the new content system, leading to increasing frustration and ultimately, abandoning the game.
Lin Shuying didn't know much about this, because she rarely played games. The only ones she did play were the extremely pay-to-win dress-up games from her previous life, which she quickly lost interest in. She had originally gone in to look at the fashion designs, hoping to clear her head and gather some inspiration from the anime-style designs. Who knew that a decent outfit would cost at least a few hundred thousand, and those updated quarterly would start at tens of thousands. She was just browsing, not a player, so she had to quit.
Recently, by sheer coincidence, the opinions of the players and Wei Linwei gave her some ideas.
In the end, it was discovered that things made according to the traditional immortal system of our ancestors have their own uniqueness. As long as you don't follow the game's routine, but instead seriously follow their own system, there will be no problem.
One has to admire the wisdom of the people; they always come up with various ways to make everything coherent. Each element is independent yet integrated, possessing its own unique characteristics.
The benefits of the Life Management gameplay only became apparent some time after the Treasure Pagoda appeared. The first wave of profits from everyone's life management gameplay came out, and it was quite astonishing.
One of the four top prizes has been decided: a small boat.
The player who manages his life is still the same old friend: he loves his wife more than the marshal.
I really love the life management gameplay. After discovering the hidden Twin Towers, I received a huge reward. Later, I lost interest in entering the towers and continued with the Underworld quests.
He decided to take this soul's journey seriously, collecting golden lantern flowers every day, spending a considerable amount of money. His aim was to see what good things would come from perfecting them.
Meanwhile, continuing with previous preferences, players simply observe the NPC's life without interfering. Many strategy guides have already been published; players with high demand for costume resources can guide the NPC's life towards related professions to obtain better rewards, and even acquire some extremely rare items obtainable only from top-tier treasure chests. Combat players can guide the NPC towards professions like swordsman or weapon master to definitely obtain valuable treasures.
Some players have also discovered a legend circulating in certain parts of the Chinese martial arts world: a reclusive sect resides in the heart of Kunlun Mountain, possessing the peerless weapon—the Ice Phoenix Fire Wheel Umbrella. Obtaining this weapon grants access to long-lost immortal techniques and a map to an ancient tomb. This tomb is said to belong to the sect's founder, who, fearing that his life's work would be stolen and others would be left unchecked, leading to chaos in the martial arts world, the court, and the common people, decided to take it with him. He set up numerous trials within the tomb; only those who pass the trials can obtain the ultimate techniques.
But those skilled in the martial arts world don't care about any trials; they only know there are treasures inside, and if they don't hurry, they'll miss out.
The Ice Phoenix Fire Wheel Umbrella alone is worth risking one's life for, let alone unparalleled martial arts.
This news among the NPCs reached players who were guiding the souls of the dead and managing their lives in this direction, attracting many to explore. If another hidden location like the Twin Towers were to appear, that would be incredibly powerful.
Putting aside the rewards, the world announcement and unique tag alone are enough to make many people go crazy for them.
Returning to the rewards for managing your life, the first player to receive a reward even gets a world announcement, and all players share the item cutscenes. Players who receive items also have exclusive videos saved.
It was only then that everyone discovered that Qingfengyi had quietly added a video catalog. Unlocking these video catalogs yielded unique items: earrings, rings, bracelets, teacups, plates, and more. Some video catalogs were one-of-a-kind, such as the one featuring a small boat. Unlocking it rewarded a delicate jade tea table, exquisitely crafted and carved with a Bodhi tree, perfectly dividing the table area for enjoying tea.
Players were greeted with the message, "A small boat has appeared. Do you want to watch the cutscene?" and everyone clicked to watch. Everyone else had already shared it, so why not watch it? Qingfengyi's videos are excellent, and they're all one-time events. So many people want to see the original version a second time but never get the chance!
The video begins from an ancient temple. The slightly grayish-white walls, washed clean by rain, have shed much mud, and the yellow paint has faded to a pale white. Opening the heavy door reveals not a temple, but a pagoda. The bells on the pagoda's corners seem disturbed by human activity, ringing out incessantly. Climbing the pagoda's steps, passing many exquisitely carved niches and Buddha statues, one arrives at the top.
There were no walls here, only six pillars. An old master sat cross-legged, facing outwards. Approaching him, one's gaze fell upon the most bustling street in the entire martial arts world of China. People came and went, their noise carrying up the mountainside towards the tower, telling the person sitting here how vibrant and lively the myriad of lives were.
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